City of Ravens (Forgotten Realms: The Cities, Book 1) by Richard Baker

By Richard Baker

Ravens Bluff

The urban of Ravens

For the 1st time, Jack Ravenwild's designs exceed his skills. His pursuits plunge him into the center of a plot to smash town, a noble quest to discover a misplaced hoard, and a conspiracy to grab the reins of strength in the course of the nobility's video game of mask. Worse but, Jack needs to choose from a lifetime of freedom and saving the town he doesn't even comprehend he loves.

The Cities

A new sequence of stand-alone novels, each one set in a single of the strong towns of Faerûn.

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Sacred Source Transmutation Level: Druid 2 Components: V, S, M Casting Time: 1 minute Range: Close (25 ft. /level-radius emanation Duration: 1 hour/level Saving Throw: None Spell Resistance: No You tap into ancient wells of natural power, increasing the effectiveness of spells cast by elves or fey in the area. Although this spell can be quite powerful, elves and fey alike are careful with its use, as it temporarily drains the area of some of its magical essence each time it is cast. While sacred source lasts, any spell cast by elves or fey in the area is heightened as if under the effect of the Heighten Spell feat (though the spell’s level and casting time do not change).

All wearers are considered nonproficient with it (incurring a –9 penalty on attack rolls and on all skill checks that involve moving, including Ride). Donning a breakaway carapace takes 2 minutes. Shedding a breakaway carapace is a swift action. Elven Leafweave Made by elven crafters from lacquered leaves, this armor is light, durable, and extremely flexible. Its only disadvantage compared to other light armor is its high price, due mainly to the complexity of its creation. Made of specially treated wood grown in secret groves, this is one of the finest and most expensive forms of armor available.

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