City Sites (Advanced Dungeons and Dragons 2nd Edition) by Skip Williams, Paul Jaquays

By Skip Williams, Paul Jaquays

City Sites, the 1st in a sequence of AD&D online game floorplans, comprises broad info on city settings that participant characters tend to stopover at in any crusade. for example, there's:

A smithy run through gnomes

A temple that is domestic to an orphaned dragon

A tavern that consumers cannot input until eventually they provide the password

This ebook additionally describes motels, a making a song fountain, a prison, and masses more!

Each websites access tells the Dungeon grasp what where feels like initially look and provides a close floorplan of the internal in addition to an image of the outside. Readers additionally locate attention-grabbing notes concerning the characters who stay and paintings in each one website, and one or rules for personalizing the spot to fit any adventure.

From now on, make a visit to town effortless - and interesting!

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Extra resources for City Sites (Advanced Dungeons and Dragons 2nd Edition)

Sample text

During daylight, a small, ever-changing collection of worshipers gathers around the statue to make quick obeisance to the deity or chat with friends for a while. The statues along the rotunda’s outer walls depict demigods and minor deities of the local pantheon who are not represented elsewhere in the temple. In some cases, multiple statues stand grouped together. Lower Floor Gargoyle golem (4): Int non; AL N; AC 0; MV 9; HD 15; hp 60; THACO 5; #AT 2; Dmg 3d6/3d6; SA special; SD special; SZ L; ML 19; X P nil 2.

He responds to every new joke with a bnlliant, toothy s d e . If it% funny, his deep belly laugh sounds like is' rising fromthe depths of a cave When working, Pontick wears a sleeveless Age: 110 kleig& 5 5 Like most barmen, Pontick is a great (and loud) talker. H e has an opinion about everything, though he has never given anything much thought. Pontick generally acts indslferent when a fight erupts out in the common mom. Unlesssomeone breaks a window or uses deadly force, he sits back and enpys the show, wnfident that he can make the losers pay for any broken mugs.

Griffonshaped knock&&om the m d y naken doors. Traders, m r s , and servants use the western enhrance, ne& the kitchen (area 9 ) . This practical a r r a n g e m w t allows Gryphon to keep an eye on evepyone‘s comings and goings. someone to m w e r the fRonr door, unless the Visitor is e m . Gryphon m d Tessa use an eastern entrance, but no o w else does. 4. Atrium: The highlight of this home‘s unique enbyway is a stone floor decorated with mowrim of hunters, shephenis, birds, and pattern continues northward to the dining m m (areas 5 and 10).

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