Crucible: The Trial of Cyric the Mad (Forgotten Realms: The by Troy Denning

By Troy Denning

This identify is the ultimate in a sequence of recovers of the preferred Avatar sequence. on the time of its unique unencumber, this sequence provided key occasions that impacted the full Forgotten nation-states world, and the consequences of these occasions are nonetheless felt in present novels. This re-released sequence includes a cohesive hide layout and all-new artwork and was once written via New York Times best-selling writer Troy Denning.

Cyric the Mad

Who betrayed his acquaintances nighttime and Kelemvor and sought to spoil them.

Who ascended to godhood and now spreads his lies and intrigues into each nook of Faerun.

Who is the Lord of homicide, the Prince of Lies--and insane.

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Extra info for Crucible: The Trial of Cyric the Mad (Forgotten Realms: The Avatar, Book 5)

Sample text

Psionic Minor Action Close burst 1 Target: You and each ally in burst Effect: Until the end of your next turn, each target gains a + 2 power bonus to attack rolls and a + 2 power bonus to saving throws against fear effects. Reactive Resistance Ardent Utility 10 You anticipate an attack and lI1a8ically feed resilience to your· self or your friend. Encounter. Psionic Immediate Interrupt Close burst 10 Trigger: An attack damages you or an ally Target: You or the ally in burst Effect: The damage the target takes from the triggering attack is reduced by an amount equal to your level.

You dismiss your enemy and leave it to face your friends. At-Will. Augmentable, Psionic, Teleportation, Weapon Standard Action Melee weapon Target: One creature Attack: Charisma vs. AC Hit: 1[W] + Charisma modifier damage, and you teleport the target 5 squares to a square adjacent to an ally. Augment 2 Close burst 1 Target: Each enemy you can see in burst Hit: 1 [W] + Charisma modifier damage, and you teleport the target to a square adjacent to an ally who is adjacent to you. Augment 6 (Zone) Hit: 2[W] + Charisma modifier damage.

Sustain Minor: The horror persists, and you can move it 4 squares. " Prerequisite: Ardent Long ago, when aberrant monsters first spilled into the mortal world, a warrior society was formed to protect the world from the Far Realm's corrupting influence. The society's members recorded their techniques in a volume known as the Talaric Codex. In it were the forms and disciplines needed to master their psionic fighting art. In the countless years since its formation, the society has decayed and dissolved.

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